Website powered by

Mughal outpost - Forge of Empires

A project I worked on for Forge Of Empires creating their Mughal outpost. It was super interesting to dive deep into mughal architecture and really understand how it is constructed. One of the huge topics in this project was the lighting direction and it changed half way through. That is why the final game has the lighting from the back while the concepts are lit from 3/4 front.
The other concept artists in the project were Manuel Vormwald and Ted Garnie. You can check out their stuff on their Art Station pages. Here you can see the concepts I made.
And many thanks to Vincent Ganachaud and Andres Romero, our 3D artists. They always add a lot of quality to the final product in 3D.